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Age of wonders 3 level editor how to9/15/2023 ![]() Choose your allies from among the six main races - Humans, High Elves, Dwarves, Orcs, Goblins and Draconians - and fantastical monster dwellings.Įxplore and Exploit a Living Fantasy World.Research powerful skills unique to your class to develop your empire and arsenal.Rule as one of 6 RPG style leader classes: Sorcerer, Theocrat, Rogue, Warlord, Archdruid, or the tech-focused Dreadnought.Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike! Also, the idea about provinces is pretty good ).Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Well, HOMM3 editor is completely fine, it can easily be used to make Game of Thrones scenario. You could probably even treat the surface as an overworld map and dedicate certain layers to certain providences/sub-regions/super-city districts/expansive dungeons/etc. Supposedly, you can do a bunch of 'depths' layers in AoW3 as well, so you could really get creative with custom layers/planes as well if you really wanted to. Not sure how that's supported with AoW3 it was quite robust in AoW2/SM. Renaming units and changing stats of normal units would probably require custom resources/a mod though. If you wanted to and had the time to dedicate to, I imagine a Game of Thrones scenario would be entirely possible. That said, you can create your very own custom items, heroes, and script in some interesting triggers/events. Originally posted by Szeron:I'd say the AoW 1&2/SM editors were/are a bit more like the HOMM3 editor than the Starcraft ones. ![]()
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